/ 
Global Game: AFK In The Zombie Apocalypse Game – Chapter 36

Chapter 36

Translator: Nyoi-Bo Studio Editor: Nyoi-Bo Studio

Hint: As the first player in this world to complete a super-large shelter, you have obtained a random B-class skill book*1 reward.

Hint: You have obtained a skill book: animal instinct-danger perception (soul binding).

“Eh? There’s such a good thing? I’ve never heard of it before.”

Fang Heng muttered to himself.

There was a skill book in his backpack.

Item: Animal instinct-danger perception (soul binding).

Type: Skill book (player has not mastered this skill).

Description: Skill that can be mastered after learning: animal instinct-danger perception, player’s basic perception attribute 10, it is easier for the player to detect the impending danger.

Description: Soul binding, not tradable.

“Good stuff! I got basic attribute 10 points just like that!”

Fang Heng tapped the skill book on his head and a faint light lit up.

Hint: Player’s learning skill: animal instinct-danger perception (Level: Max).

Hint: Under the influence of the skill, your basic perception attribute 10.

“Eh?”

After learning the skill, Fang Heng immediately noticed the change.

It was an indescribable feeling.

He felt that the world seemed to have become clearer.

He could see clearer than before, and he could hear further.

Perhaps this was the effect of the perception ability.

“In actual combat, I should be able to aim more accurately using the gun than before, right?”

Fang Heng shrugged, quickly getting used to this change.

According to the plan, Fang Heng would only temporarily use the shelter as a storage point. He, Liao Bufan, Liu Lin and the others would stay in the prison’s Building No. 3 for now.

After all, the basement was a bit far from the ground, and running up and down was troublesome.

“It’s finally done!”

Step by step, he had reached this day. Looking at the newly built shelter, Fang Heng still had a great sense of achievement.

“Building the shelter is only the first step.”

Fang Heng whispered.

He had a foothold in the game now.

He was still far from a real foothold!

Fang Heng cheered up.

Next, it was time to think about recruiting.

Fang Heng walked to the corner of the shelter and opened the construction page.

Item: Large survival radio station.

Description: There are still a lot of survivors in the apocalypse. You can try to summon them through the survival radio station.

Construction requirement 1: Player has a small or higher level shelter.

Construction requirement 2: Player’s basic production level must be Level 3 or above.

Fang Heng spent ten minutes completing a large survival radio station and placed it in the corner of the shelter.

The survivors in the description referred to ordinary NPCs.

As the owner of the shelter, Fang Heng could recruit NPCs through the survival radio station to work for the shelter.

Ordinary NPCs only had the most common skills, such as felling, manufacturing and so on. They did not have the same talent as players.

Their basic attributes were no different from rookie players’ Level 1. Moreover, their learning ability was low and the efficiency of upgrading skills was extremely slow.

They also had a limit to their energy points. They needed rest, food and clean houses to live in…

Once these things were lacking, their sense of belonging would be reduced.

Once it was reduced to a certain limit, the survivor NPCs would choose to leave the shelter voluntarily, which would affect the popularity of the shelter.

Fang Heng felt that when these ordinary NPCs worked, they would be attacked by the zombies and split into pieces.

As long as Fang Heng dared to let them go out and search for materials, they would die in the wild!

100% mortality rate!

Although these survivors had great limitations, they also had advantages.

They had much higher intelligence and loyalty than the zombie clones.

Fang Heng was sure of one thing.

Players would betray them.

But the NPCs that were controlled by the system would never betray them.

In the game, there were more than one or two incidents where a large guild exposed a certain player’s betrayal.

Large-scale incidents such as Mission: Impossible, Honey Trap, Black-and-White and Infernal Affairs happened almost once or twice a year. Even the federal government intervened.

It was common for some large companies to be betrayed and go bankrupt.

All kinds of events would cause a stir among the players and become the gossip of the public.

There were too many scandals!

Fang Heng had made plans for his future.

He would use NPCs to act as guards of the shelter to eliminate internal threats.

Fang Heng walked to the radio station and turned on the survival radio to enquire.

Shelter owner: Fang Heng.

Shelter level: Super-large.

Shelter attractiveness: 29 (this value is related to shelter size, resources, military strength, cleanliness and the satisfaction of the people in the shelter).

The current number of survivors available for recruitment: 3 (every 3 days, 3 survivors will be available for recruitment; the current maximum number of survivors stored: 29).

Description: The more attractive a shelter is, the easier it is to attract survivors to seek refuge. Once a survivor leaves the shelter, the number will decrease slightly for some time.

This was Fang Heng’s first time coming into contact with the game recruitment system.

In his memory, in the previous server, he had only built a small single-person shelter, so he was unable to recruit survivors.

The more troublesome thing was that NPC survivors were also counted by ‘heads’.

With one more NPC survivor, the shelter’s capacity would be 1.

What was worse was that the newly recruited survivors were all hungry.

In the early stages, normal players really could not afford to feed them.

Fang Heng waved his hand and recruited all three survivor NPCs through the radio station.

Anyway, he had the zombie clones now, so the shelter had plenty of materials, so it was not a problem to provide food for these refugees.

Because of the existence of the zombie clones, they did not need so many ordinary NPC survivors. They only needed a few people to maintain the cleanliness and daily operations of the shelter.

At most, they could wait until the shelter was expanded before continuing to recruit more.

After the recruitment was completed, they could do all the chores and transportation in the prison.

They were much smarter than the zombie clones and they worked very hard.

Soon, three refugees appeared at the entrance of the prison.

Fang Heng brought them back to Building No. 3 of the prison and gave them enough food.

“Thank you so much. The zombies outside are too scary. I haven’t eaten for days! I will repay you!”

“Thank you, Fang Heng. Thank you so much for letting us stay in the shelter. We will do our best.”

A blonde female survivor was very grateful and thanked Fang Heng.

“I have plenty of food here, but this is not for free. You need to work for the shelter in exchange for protection.”

Fang Heng pointed to the hall on the first floor.

“I need you to be responsible for cleaning up and sorting out the materials.”

“Clean up a few rooms as soon as possible. You can each choose a room to live in.”

“Okay, we will do it as soon as possible.”

Chapter end

<<Prev
Next>>
Catalogue
Chapter 1
Chapter 2
Chapter 3
Chapter 4
Chapter 5
Chapter 6
Chapter 7 - Ride One' s Coattails
Chapter 8
Chapter 9 - Nails and Wooden Planks
Chapter 10
Chapter 11
Chapter 12
Chapter 13
Chapter 14
Chapter 15
Chapter 16
Chapter 17
Chapter 18
Chapter 19
Chapter 20
Chapter 21
Chapter 22
Chapter 23
Chapter 24
Chapter 25
Chapter 26
Chapter 27
Chapter 28
Chapter 29
Chapter 30
Chapter 31
Chapter 32
Chapter 33
Chapter 34 - Where Are the Zombies?
Chapter 35 - Super-large Shelter
Chapter 36
Chapter 37 - NPC Mercenaries
Chapter 38 - Intruders
Chapter 39 - Timely Assistance
Chapter 40 - Mining
Chapter 41 - Mood
Chapter 42 - Delivery
Chapter 43 - You’re Not Right
Chapter 44 - Enhanced Gene Potion
Chapter 45 - Attribute Enhancement
Chapter 46 - Big Purchase
Chapter 47 - Luxury Villa
Chapter 48 - Recruitment
Chapter 49 - Small Team
Chapter 50 - Breaking in
Chapter 51 - Better Equipment
Chapter 52 - Exploring Alone
Chapter 53 - Safe
Chapter 54 - The Morgue
Chapter 55 - The Experiment Team’s Notebook
Chapter 56 - Corpse Vine Parasite
Chapter 57 - Optional Side Missions
Chapter 58 - Parking Lot
Chapter 58 - Parking Lot
Chapter 59 - Explosion
Chapter 59 - Explosion
Chapter 60 - Catch Them All
Chapter 60 - Catch Them All
Chapter 61 - The Relative of the Apocalypse Merchant
Chapter 61 - The Relative of the Apocalypse Merchant
Chapter 62 - I Really Don’t Want to Be a Cook
Chapter 62 - I Really Don’t Want to Be a Cook
Chapter 63 - Inspiration
Chapter 63 - Inspiration
Chapter 64 - Evolution Completed
Chapter 64 - Evolution Completed
Chapter 65 - Greed!
Chapter 65 - Greed!
Chapter 66 - Combat Effect
Chapter 67 - The Outstanding Hope Town
Chapter 68 - The Spectators
Chapter 69 - Can I Be Greedy This Time?
Chapter 70 - Sewer Map
Chapter 70 - Sewer Map
Chapter 71 - A Plan
Chapter 71 - A Plan
Chapter 72 - Fatal Flaw
Chapter 73 - Welcome Gift
Chapter 74 - A hole
Chapter 75 - Strengthen the body
Chapter 76 - Talent Enhancement Plan
Chapter 76 - Talent Enhancement Plan
Chapter 77 - The Reward Was Obtained
Chapter 77 - The Reward Was Obtained
Chapter 78 - Military Off-road Transport Vehicle
Chapter 79 - Mission Completion
Chapter 79 - Mission Completion
Chapter 80 - A-level Talent Enhancement Plan
Chapter 80 - A-level Talent Enhancement Plan
Chapter 81 - Snatch One Wave
Chapter 81 - Snatch One Wave
Chapter 82 - The Powerful Zombies
Chapter 83 - Elite Soldiers of the Dark Knights
Chapter 83 - Elite Soldiers of the Dark Knights
Chapter 84 - Start with S-level
Setting
Font
Arial
Georgia
Comic Sans MS
Font size
14
Background